The house
Sixteen games, one wallet.
The table is the point. Everything else in the house exists to put chips in front of you for the next hand, and every one of them prints its odds where you bet.

The TableLive-video six-max Hold'em with cash tables, Sit & Go and Practice: read faces, not just cards.Cash table rake: 5% of the pot, capped at 10 big blinds (50 from the Black rung)

The Gilt WheelTwelve segments, published odds, a jackpot that always pays most, plus a paid Gold Spin: house edge 8%, printed on the wheel.Jackpot chance: 2% per spin

The TumbleMake a straight or better at the table to earn balls, then drop them onto a pinball-style board where the edges pay about 55x the centre.Ball earned per straight: 1

Big TumbleEvery free and premium Tumble ball, and every staked drop from the 25 big blind tier up, enters the daily board automatically: only your best drop of the day counts.100+ entrants: 1st 1,000 · 2nd 375 · 3rd 125 big blinds, priced at the rung below your own

The Velvet BanditEvery spin deals five real cards from a freshly shuffled deck: every hand pays something, and any pair is a win.Royal Flush: 1,000x, 1 in 649,740

Ace's PyramidFifteen cards, one climb: every call prints its true chance and its fair price before you commit a chip.House edge: up to 2% of what you risk; 1% at even odds, plus 7% of every bank

Flip or FoldTap face-down chips up a published ladder: a true 75% each pick, with vaults, prize backs and no blank outcomes.Normal pick: 75% (3 in 4)

The Flop SlipBack what the flop will look like from your own seat: every cell prints its exact chance and payout, repriced to your two cards.House edge: a flat 6% on every square and every hand (never above 6.3%)

Crown HandMake a straight or better and your best hand enters the daily board automatically: the podium grows with the field, up to three named chip prizes.1st prize: 1,000 big blinds from 100 entrants (375 from 30, 125 from 10), priced at the rung below your own

The Vault RunCollect star-rated cards across nine sets from packs with printed pull odds: complete the album for a grand prize.Standard pack: 50% 1-star, 30% 2-star, 15% 3-star, 4% 4-star, 1% 5-star

Suit LeagueEvery big blind you win scores a league point: race a bracket of your own tier and a house-wide board that pays every day.Weekly tier reward: Clubs: 50 big blinds, priced at the rung below your own

House SpecialsTwo or three themed goals run at once on a fixed rota: every prize is chip-funded, never a third-party ad.Daily special: a new one at 00:00 UTC

The House PassClimb a free and premium track from play you are already doing: every tier's reward is printed on its tile, never hidden.Tiers: 30, over a 28-day season

The ClubA monthly membership with a doubled streak, two premium Tumble balls a day, House Pass Premium and a monthly chip grant, and no offer pop-ups.Streak payout: doubled (x2)

Missions, Streak & Crew ChestFresh missions every day, a seven-day streak ladder, and a Crew Chest your whole friend list fills together.Streak day 2: a free Tumble ball (two for Club members; doubled in Double Tumble, Wednesdays and Thursdays)

Poker NightSame night, same table, same crew: a private table with a weekly join code, friends and video, kept every week.Nights you can host: up to 3